![]() Since the introduction of operator bans in Ranked, he's had one of the highest ban rates among attackers. Jackal's infamy has exploded in the past month. Tracking: Now 20 seconds ping every 4 seconds + ping duration (initial ping + 4 pings).Reduced the number of pings from a scan to 4 (down from 5).Going into DBNO (down but not out) is usually a death sentence in Siege, so I don't see this making shield melee less frustrating. Shield operators like Montagne and Blitz have always felt a little busted, so it's encouraging to see Ubi testing ways to make them less frustrating to play as and against. Though, I'm not convinced the melee change goes far enough. ![]() Performing a melee attack with a Ballistic Shield equipped will now only injure and DBNO the opponent, instead of killing them.We have standardized the hip-fire penalization when you have a Ballistic Shield equipped. Original story: Shield operators (Montagne, Blitz, Fuze, Recruit) Ubi said its using a projection model to account for Jackal's theoretical rates had he not been banned so much this season. Interestingly, his win rate didn't dramatically decrease, which points Glaz players still being effective when they did play him.Īs for Jackal, it's interesting to see his pick and win rates rise throughout the season without any actual change to him. You also can see just how much Glaz's scope rework plummeted his pick rate (it used to be well above the center line).
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